Software Engineering • Role-Playing Game: an interactive game for Software Engineering education

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Fabiane Barreto Vavassori Benitti


The Education on Software Engineering is based on the use of models that provide assistance to the management and development of
software project. SE•RPG appears as a pedagogical proposal that intents to support the learning process through the simulation of a software
company environment, challenging the students with the activities and problems from the development process management. A classroom
evaluation proved SE•RPG to be a tool capable to minimize the gap between theory and practice in the learning process, and also a stimulating


Keywords: Software Engineering Education; project management; life cycle models, game based learning, computer-assisted instruction.


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